
HardWhere?
A downloadable game
HardWhere? Was my Final Year Project artefact, utilising a Second-Person perspective to solve and escape puzzle rooms. The intention behind this project was to display that unconventional perspectives can still provide a great sense of immersion and enjoyment to players despite being often overlooked by the heightened agency that conventional perspectives such as First and Third-Person provide within games.
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HardWhere_Keyb_LatestBuild.zip 255 MB





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